Alphas & Betas

MMOs in various stages of testing and crowdfunding, playable and… not. Don’t forget to follow our Betawatch and Make My MMO columns for a weekly rundown. [Follow this category’s RSS feed]

Whatever happened to Victorian gaslamp survivalbox Nightingale?

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Nightingale has always been an odd duck of a game in the survival sandbox sub-genre, with a pleasing Victorian transrealmic aesthetic but a troubling...

Palia’s Radiant Rising update arrived with a ton of new quest content – and the Free Realms minipet

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As promised, Palia's Radiant Rising update dropped for beta players yesterday afternoon, with a whole raft of content and quality-of-life revisions. Let's tackle the content...

Ahoy is a new Age of Sail MMO that’s just funded on Kickstarter with ‘historical accuracy’ on tap

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Age of Sail MMOs aren't entirely uncommon around here - indeed, Sea of Thieves and Skull and Bones are two rather prominent multiplayer sandboxes...

Progress Bar: We demo’d eight Steam Next Fest games that multiplayer fans should check out

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Ah, Steam Next Fest. A smorgasbord of sketchy titles and hentai games. I kid (mostly), it's also a great way to experience some all-new,...

First Impressions: Chrono Odyssey feels like a jankier New World

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Ahead of its publicly available beta on June 20th, MassivelyOP was granted an early peak at Chrono Odyssey's current by the folks Kakao Games,...

Pax Dei’s Verse 3 has arrived with a world reset and major revamps for the world and crafting

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Early access sandbox Pax Dei has officially delivered its Verse 3 update this week as promised. Servers were offline most of yesterday for the...

Chrono Odyssey addresses endgame, gear, and monetization and previews gameplay features

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The media blitz for Chrono Odyssey roars on as Kakao Games and Chrono Studio have taken some time for another interview and provided some...

SGF 2025: Mecha BREAK ties down July 1 release date as it processes feedback from February open beta

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Summer Game Fest was the stage where a bunch of games unveiled their release dates, and one of those games was Mecha BREAK, the...

Co-op survivalbox Voyagers of Nera updates its demo and plots course for early access on August 5

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One of the highlights of the weekend reveals at the intermittent Summer Game Fest events was Treehouse Games' Voyagers of Nera, though actually, it...

The Stream Team: Turning up the difficulty in the Jump Ship demo

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MOP's Chris and his friend had so much fun the last time they played the demo for Jump Ship, they're doing it again for...

Monsters & Memories sounds the horn for another Saturday stress test

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The silver lining to missing out on a Monsters & Memories stress test is that there's always another one right around the bend. And...

Stars Reach opens wild wormholes to randomly generated planets in latest playtest build

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When it comes to real world astrophysics, throwing yourself into a wormhole is generally a bad idea. In the case of the new playtest...

BitCraft offers a Steam Next Fest demo prior to next week’s early access release

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The hours of waiting for charming sandbox BitCraft grow short -- and, in a fashion, are already done. While the game officially goes into...

Palia launches Radiance Rising this week – here’s the content-packed roadmap

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During our Elderwood preview for Palia earlier this year, Singularity 6 mentioned that a roadmap for the mini-MMO would be along after the release...

Chrono Odyssey continues to highlight major NPCs and class skills as it heads to closed testing

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We are now exactly 10 days away from the closed beta test for Chrono Odyssey, which means that the peeks and previews coming out...
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RuneScape: Dragonwilds previews the magic, structures, and difficulty tweaks coming with the 0.8 update on June 17

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Up until the 0.8 update, the only way to fight things in RuneScape: Dragonwilds has been to pump yourself up and use the power of...

Co-op space shooter Wildgate opens beta testing today, looks at July launch

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Are you willing to give a space-themed extraction game a go if it's super-colorful and backed by former Blizzard co-founder Mike Morhaime? That's the...

Pantheon Rise of the Fallen’s perception system expands with the Ashbreather zone this week

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Apparently, characters in Pantheon: Rise of the Fallen will not be very perceptive until they're at around level 35 or so. That's the conclusion...

Dune Awakening promises lots of fresh servers for the launch tomorrow

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We're now down to just one more sleep until Dune Awakening officially launches, and Funcom CEO Rui Casais has one final address for headstart...

Pixel-y multiplayer sandbox Necesse confirms a full release from early access on October 9

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For the past little while we've kept our eyes on Necesse, a 16-bit-styled pixel art multiplayer sandbox from indie studio Fair Games that's been...